The “Sport Noord Cup” is a fictive sport-event for students that takes place in Park Spoor Noord, here we had to make all kinds of 2D animated videos with as final assignment an explainer video with self-made backgrounds, self-designed characters and everything that is animated. This is the explainer video that was a final assignment of my 4th semester.
Characters and background are made in Illustrator and animated in After effects. This video took the longest time to make by far but it is one i’m the proudest of. The biggest challenge was animating the characters because that was the part I was the least experienced in.
Check the video out here! If you want to see a detailed 80 page process document on the assignment and any other assignments you can allways contact me.
This was the first animation we had to make regarding the “Sport Noord Cup” event, we had to design 3 icons for 3 sports that we were allowed to choose. We then had to make an animation flawlessly transitioning between these icons. No sound design on this assignment.
The icons are made in Illustrator with a lot of effects and then ported into After Effects to get animated. The project was fun and had a lot of creativity.
Check the video out here!
This is the second assignment for the “Sport Noord Cup” event.
A 2D animation where we had to combine self filmed footage with a character that was designed, rigged and animated by me. This project was really fun because of the combination of things. Filming, designing, animating and sound design all come together in this fun 20 second video.
The biggest challenge was incorporating the animation in the footage. A lot of color grading, tracking and shadows had to be used to make it whole and really work.
Check the video out here!
I have recently participated in a stop-motion workshop with REKKER in Hoboken wich was really fun. We made a simple stop-motion animation start to finish in 3 hours with paper. This workshop opened my eyes to how hard but fun stop-motion really was, it was interesting to finally make an animation practically and not just with keyboard and mouse. I will definitely do more stop-motion in my free time.
Check out the video here!
A 3D project for a brand called LOOP earplugs where we started with modeling the earplugs and texturing it. The assignment was to pair LOOP up with another brand of choice (that fit the collaboration of course), I chose to work together with Harley Davidson. We had a small script we had to follow but had to model our earplugs in the style of Harley Davidson to then make nice looking renders of it.
The filmed footage was taken from Harley Davidson but the 3D renders were all made by me in Cinema 4D with Redshift as it’s render engine. This assignment was fun because we had quite a lot of restrictions but that made it different from the rest.
Check the video out here!
The whole process can be viewed here!
Another 3D project where we had to work together with a brand to make an advertisment. This time we had to work together with a delivery service, where I chose Uber Eats because there brand identity work best with the concept I already had. I wanted to make a 90’s retro sci-fi tv-show aesthetic ad with a bit of humor involved. My plan was to make it so you don’t immediatly realised you were watching an ad.
All the research, concept, storyboarding, shooting, 3D graphics, editing and sounddesign was done by me and i’m extremely proud of how this video came together. The editing of my video’s is always done in Premiere Pro and After Effects, the 3D elements were made in cinema 4D.
Check the video out here! The whole process can be viewed here!
This was a relatively small assignment where we had to make a logo animation. We had to choose between a small range of different logo’s and I chose YouTube. We had to use as many motion design principles in our animation because they are the basis of every good animation. Enjoy!
There is a 3D artist on YouTube called pwnisher, he does a lot of 3D challenges with his community where he challenges people to contribute with your own 3D render based on a template he made to then string them all together in 1 video, i’ve been following him for a while now so I was excited when I heard we were going to do his “Dynamic Machines” challenge with a twist as a school assignment. We had to choose a brand to work together with to make a dynamic machine branded with it, I chose lego and made this.
Check the video out here!
In my process document you can check the whole process out and see how this was put together. Click here!
This is project I made in my free time. Kinetic Rush is another 3D challenge made by the youtuber “pwnisher” where you make a 3D scene based on a template. For this project I went for a “dreamcore” aesthetic where everything glitches and feels like you’re in a dream. I kept myself to the hard deadline that he sat.
More info about the challenge can be found here: https://www.youtube.com/watch?v=crNcaWULkMM
This is my final result!
This is the first time I’ve done 3D work in Unreal Engine. It’s an amazing tool to create concept art and sometimes even fully rendered scenes in no time. It takes some getting used to but it’s really satisfying to use because you get great results really fast. This was a quick test on importing a scene and a 3D character with animations from Mixamo and playing with camera angles and lighting.
This was a bigger assignment where we had to use Unreal Engine. We had to choose a car brand an model and make it ready for Unreal, we also had to search for a great environment to use. Then we had to render the shots and edit them together with an AI-generated voice-over and the right sound design of course.
You can read the full process here!
And you can watch the full advertisment below!
This is another relatively small school assignment about making a 3D logo animation. This time we had to make use of effectors and generators to make a creative and original animation.
You can watch the video below!
For this project I needed to make an social media snackable for a fictive juice brand. The snackable needed to be made entirely in After Effects. All the Illustrations and animations are done by me, the photo’s were allready given to us.
This was the first animation I had to make in my first year in college and it came out decent in my opinion. Slowly getting the hang of After Effects felt really satisfying and this was the first assignment where I knew I wanted to pursue video & animation.
Check the video out here!
For this project the assignment was to create a new sub-brand for Kellog’s and design a new cerealbox. We learned a lot about researching and brand-identities for this project. I used mostly Adobe Illustrator and Photoshop for this.
Check out some of the pictures!
This school project is a magazine where we got sent all the articles and text. We then needed to design the whole layout with our own style. The hardest challenge here was trying to fit the whole article on a thight space and making it visually interesting. Lastly we got to print it and cut it professionally to become a professional finale result.
Check out the final print here! Once again you can contact me for a detailed process document.
For this project I made a title sequence for sinister (a horror movie), the point was to make a title sequence from scratch making footage and animations by yourself and recreating the vibe of any movie you want.
Check the video out here!
One of the bigger projects was making a christmas video with a 3D intro, footage self taken and a ending title sequence also in 3D, this project took a long time but is certainly one of my favorites.
Check the video out here!
For this project I needed to design a new interface for an electric car dashboard. We could use features like gps and voice control. For this project I used figma to make a high-fidelity prototype.
Check the video out here! (It’s in dutch only…)
This is a group project where we made a location based game that’s playable in your browser. This was made by 4 people by using HTML, CSS and Javascript. This project was a ton of work but we managed to divide the work evenly. Research, location scouting, storywriting, making graphics, creating a style and coding the whole game were some of the things we had to do for this project, but at the end it worked out really well.
You can also play it yourself via this link: https://chimerical-kulfi-c088c6.netlify.app/pages/start/index.html
Check the trailer out here!
Any more questions about this project? Don’t be afraid to contact me.